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Summary

I started CGI as a hobby when I was 13. Fascinated by the endless possibilities 3D programs provide, I decided to make my hobby into a profession. With special focus on environment design, lighting and interactivity, I create photo-realistic and creative scenes.

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Software

Unreal, VRED, 3Ds Max, Z-Brush, Blender, Substance Painter, Substance Designer, Agisoft Photoscan, Marvelous Designer, After Effects, Premiere Pro, Photoshop, Unity with C#, Houdini with VEX, HTML, Javascript

Experience

● Intern at Rasani Design Leipzig, CGI and Motiongraphics

● Virtual Design (Bachelor of Arts) at Hochschule Kaiserslautern

● Intern at Jung von Matt Neckar, CGI and Postproduction

● Bachelor Thesis with NPIXO and WeShootIt!

● Virtual Design (Master of Arts) at Hochschule Kaiserslautern

● Master Thesis with BMW Munich

● BMW Munich – Design Visualisation